[osg-users] Exporting from Maya
huebert at arsc.edu
Fri Sep 5 10:46:10 PDT 2008
We regularly use maya's ascii obj format. This works rather well for our
needs. I believe there exists an osg exporter for maya as well.
> I'm interested in getting the community's input on the best way to export
> from Maya to an OSG-readable format. I'm looking for something that will
> support scene structure, textures, and potentially shaders. We tried FLT
> export from Maya, but the textures didn't come into OSG. Has anyone come up
> with a reliable way to bring in Maya data?
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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