[osg-users] Exporting from Maya

Todd J. Furlong todd at inv3rsion.com
Fri Sep 5 06:25:46 PDT 2008

I'm interested in getting the community's input on the best way to 
export from Maya to an OSG-readable format.  I'm looking for something 
that will support scene structure, textures, and potentially shaders. 
We tried FLT export from Maya, but the textures didn't come into OSG. 
Has anyone come up with a reliable way to bring in Maya data?


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