[osg-users] GraphicsWindowWin32 Minimize Console Flood

Paul Martz pmartz at skew-matrix.com
Thu Jul 31 11:12:52 PDT 2008


Looks like this code reports possibly several different errors, all using
the same routine, which uses osg::notify(WARN) under the hood. As a
workaround, try setting your notify level to FATAL.
   -Paul
 


  _____  

From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Argentieri,
John-P63223
Sent: Thursday, July 31, 2008 11:27 AM
To: osg-users at openscenegraph.org
Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood


Paul,
 
I tried this on OSG 2.6 RC1 built in VC7.1 using CMake 2.6. When I do the
exact same thing you describe here, I get the following output repeating:
 
Error: [Screen #0] GraphicsWindowWin32::swapBuffersImplementation() - Unable
to
swap display buffers
 
Right now, I am not able to dedicate any time to producing fixes for OSG.
You see, I can't stop writing my own bugs! :)
 
Thanks,
John


  _____  

From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Paul Martz
Sent: Thursday, July 31, 2008 11:13 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood


First of all, fixes are gleefully accepted. :-)
 
Secondly, which console are you referring to? If I run cmd.exe, enter
'osgviewer cow.osg', hit the 'f' key to go to windowed mode, then minimize
the window, I see no messages in the cmd.exe window.
 
Please provide steps for reproduction (or better yet, see the first
paragraph...).
   -Paul
 


  _____  

From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Argentieri,
John-P63223
Sent: Thursday, July 31, 2008 8:49 AM
To: osg-users at openscenegraph.org
Subject: [osg-users] GraphicsWindowWin32 Minimize Console Flood



Hello osg gang. 

I'm sure that I'm not the only one that would like to see this -- 

How about fixing GraphicsWindowWin32 when it is minimized to stop flooding
the console in OSG 2.6? The console currently gets flooded with
makeCurrent/swapBuffers failed messages if the window is minimized.

It's not as exciting as KDTree implementations, but a lot of people actually
use a Microsoft OS. I'm sure you guys will fix it sooner or later, like you
did with the texture compression in osgconv on windows. It's just that I'd
like to see it sooner because some of our osg based projects are nearing
completion.

Thanks to all for a superb and free API, 
John Argentieri 
Software Engineer 
GENERAL DYNAMICS 
C4 Systems 
John.Argentieri at gdc4s.com 

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