[osg-users] GraphicsWindowWin32 Minimize Console Flood

Argentieri, John-P63223 John.Argentieri at gdc4s.com
Thu Jul 31 10:27:49 PDT 2008

Forgot one thing -- I'm on WinXP with Geforce 6600 and latest Nvidia


From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Paul
Sent: Thursday, July 31, 2008 11:13 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] GraphicsWindowWin32 Minimize Console Flood

First of all, fixes are gleefully accepted. :-)
Secondly, which console are you referring to? If I run cmd.exe, enter
'osgviewer cow.osg', hit the 'f' key to go to windowed mode, then
minimize the window, I see no messages in the cmd.exe window.
Please provide steps for reproduction (or better yet, see the first


	From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of
Argentieri, John-P63223
	Sent: Thursday, July 31, 2008 8:49 AM
	To: osg-users at openscenegraph.org
	Subject: [osg-users] GraphicsWindowWin32 Minimize Console Flood

	Hello osg gang. 

	I'm sure that I'm not the only one that would like to see this

	How about fixing GraphicsWindowWin32 when it is minimized to
stop flooding the console in OSG 2.6? The console currently gets flooded
with makeCurrent/swapBuffers failed messages if the window is minimized.

	It's not as exciting as KDTree implementations, but a lot of
people actually use a Microsoft OS. I'm sure you guys will fix it sooner
or later, like you did with the texture compression in osgconv on
windows. It's just that I'd like to see it sooner because some of our
osg based projects are nearing completion.

	Thanks to all for a superb and free API, 
	John Argentieri 
	Software Engineer 
	C4 Systems 
	John.Argentieri at gdc4s.com 

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