[osg-users] GraphicsWindowWin32 Minimize Console Flood
gordon.tomlinson at sensor.com
Thu Jul 31 08:37:27 PDT 2008
I get his as well
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Argentieri,
Sent: Thursday, July 31, 2008 10:49 AM
To: osg-users at openscenegraph.org
Subject: [osg-users] GraphicsWindowWin32 Minimize Console Flood
Hello osg gang.
I'm sure that I'm not the only one that would like to see this --
How about fixing GraphicsWindowWin32 when it is minimized to stop flooding
the console in OSG 2.6? The console currently gets flooded with
makeCurrent/swapBuffers failed messages if the window is minimized.
It's not as exciting as KDTree implementations, but a lot of people actually
use a Microsoft OS. I'm sure you guys will fix it sooner or later, like you
did with the texture compression in osgconv on windows. It's just that I'd
like to see it sooner because some of our osg based projects are nearing
Thanks to all for a superb and free API,
John.Argentieri at gdc4s.com
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