[osg-users] help me!
GammerMax at yandex.ru
Mon Jul 28 11:59:21 PDT 2008
> osgExp is not surport Texture UV repeat?
28.07.08, 14:43, "Alberto Luaces" <aluaces at udc.es>:
> Sorry, I have no expertise with 3DSMax and/or osgExp, so I cannot help you
> further. Nevertheless, here is the osgExp code download page address:
> I suppose there are compilation instructions within the source.
> El Viernes 25 Julio 2008ES 07:00:08 monkeymonkey escribió:
> > hi!Thank you for your answer!
> > I try it as you say,
> > but not right also,i think because Texture Coord output of osgExp is not
> > right,they are between 0 and 1,it should be 0 to 3. i change it , it is
> > OK!, so it is the really reason.
> > I must change osgExp scource code,and recompile it? how to do it?
> > > From: aluaces at udc.es> To: osg-users at lists.openscenegraph.org> Date: Wed,
> > > 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> >
> > > El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió:> > hi!> > >
> > > > i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then
> > > use> > osgViewer to look,texture is not right. > > it seem that repeat is
> > > not work! why?> > > > osgExp is not surport Texture UV repeat? how to
> > > make it?> > Convert your .ive to .osg with osgconv, then look for the
> > > "wrap" parameter in > the file like> > wrap_s,t,... REPEAT> > If there is
> > > something other word than REPEAT, change it.> > Alberto>
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