[osg-users] computeIntersections works very strange

Robert Osfield robert.osfield at gmail.com
Fri Jul 25 13:02:14 PDT 2008

Hi Max,

This suggests that the changes I made to
osgUtil::LineSegmentIntersector to improve precision are introducing
problems is some corner cases.

Could you provide the data that causes these problems?


On Fri, Jul 25, 2008 at 8:20 PM, GMD GammerMaxyandex.ru
<GammerMax at yandex.ru> wrote:
> Hello. I have question about OSG v 2.5.5. In this version of OSG function viewer->computeIntersections(x,y, hlist) works very strange - when cursor movements over object is short it(cursor) falls throught the object and function returns name of object which is behind current(object over which cursor is). In earlyer(less 2.5.2) versions of OSG this error has never appeared. How can I solve this problem in this(2.5.5) version of OSG?
> Best regards, Max.
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