[osg-users] Getting the opengl texture id of an osg::Texture2D

Alberto Luaces aluaces at udc.es
Wed Jul 23 08:16:51 PDT 2008


Hi,

you can use osg::Texture::getTextureObject and then 
osg::Texture::TextureObject._id

Alberto

El Miércoles 23 Julio 2008ES 16:58:25 Steffen Kim escribió:
> Hi,
>
> I cannot find the correct function to get the OpenGL texture-id of an
> osg::Texture2D.
>
> I have several textures in OSG that I want to use as input for a library
> that needs the textures as GLuint.
>
> How do I get my OSG-textures in there?
>
> And how can I create an osg::Texture2D out of the GLuint I get as a result
> after running the API?
>
>
> I would be really happy about any hints on how to do this.
> Thanks in advance,
> Steffen
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