[osg-users] Node needs to render at least one pixel

Robert Osfield robert.osfield at gmail.com
Fri Jul 18 13:04:36 PDT 2008

Hi Philip,

Have a look at osg::AutoTransform, if this does't fit then just roll
your own cull callback to do the job, or write your own custom
Transform node.


On Fri, Jul 18, 2008 at 8:58 PM, Tessier, Philip <Philip.Tessier at ngc.com> wrote:
> Hello, all:
> I have an object in my scene that I need to render to at least one
> pixel.  It's generally a fairly small object (in a 3-D scene).  It
> renders fine up close.  I need to force it to render to something (at
> least one pixel) regardless of its distance from the camera.
> I have thought of artificially moving it closer, or scaling it larger,
> but I was wondering if there is, instead, some attribute I can give it
> that says, "render me even if I'm small."
> Thanks,
> Phil
> Philip A. Tessier
> Northrop Grumman IT
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