[osg-users] Calling Wojciech Lewandowski - osgShadow improvements(LiSPSM)

Wojciech Lewandowski lewandowski at ai.com.pl
Wed Jul 16 14:16:59 PDT 2008

Hi J-S and All,

I have been quite busy recently but I am still open to do this. Since a
number of submitted files would be rather large and I have not done such
contribution before I expected that Robert may do some short preview of the
preliminary code I sent earlier and make suggestions how it should be
refactored/wrapped to fit into osg. My code goes beyond some osgShadow
concepts and I would feel more comfortable if I had some feedback before
doing further rearrangements.

In the meantime I was tweaking and cleaning ConvexHull (CustomPolytope) math
code. The ConvexHull math was bit numerically unstable, it was really
painfull to trace down the issues but I think I managed to fix that. I may
create another code snapshot for the users to review with this new
ConvexHull class (I have not decided on its name yet,  maybe I will change
it to ConvexPolyhdron because ConvexHull class already exists in osg).


-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org]On Behalf Of
Jean-Sebastien Guay
Sent: Wednesday, July 16, 2008 8:51 PM
To: OpenSceneGraph Users
Subject: [osg-users] Calling Wojciech Lewandowski - osgShadow


I have asked in another thread (OpenSceneGraph-2.5.4 developer release
tagged) if Wojtek's osgShadow additions/improvements could be integrated
in time for 2.6. I'm talking about the additions mentioned in this post:


Wojtek has not yet replied, so I thought I'd send a message with a
clearer title in case it just went under his radar...

Wojtek, I would really like to see this in 2.6, and am available to do
any testing required. Would it be possible to submit the improvements to
Robert for inclusion?


Jean-Sebastien Guay    jean-sebastien.guay at cm-labs.com
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