[osg-users] Loading a 3D texture with osgDB::ReadFile method

Robert Osfield robert.osfield at gmail.com
Wed Jul 16 06:32:15 PDT 2008


Hi Franclin,

You simple do:

  osg::ref_ptr<osg::Image> image = osgDB::readImageFile("my3dtexture.dds");

Then apply this image to your osg::Texture3D as you would any other texture.

Robert.

On Wed, Jul 16, 2008 at 2:15 PM, Franclin Foping <fsfoping at yahoo.fr> wrote:
> Dear All,
>  I am just wondering if it is possible to load a 3D
> texture with the osgDB::ReadFile method?
>  I would like to be able to use the Data() method
> of the Image class to retrieve the data of the 3D
> texture for each stack of the texture. Is it
> possible? Or is there is any way around it?
>  I am looking forward to hearing from you.
>  Regards,
>  Franclin.
>
>
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