[osg-users] Little ray-tracing example using the KD-tree

Adrian Egli OpenSceneGraph (3D) 3dhelp at gmail.com
Wed Jul 16 03:23:28 PDT 2008


Hi,
get the code i wrote (kdTree challenge...) , then you will have also shadows
:-) and multi-thread support :-)

/regards
adrian

2008/7/16 Kim C Bale <K.Bale at hull.ac.uk>:

> Very tidy I like it!
>
> Kim.
>
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org
> [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Paul
> Melis
> Sent: 15 July 2008 22:51
> To: OpenSceneGraph Users
> Subject: [osg-users] Little ray-tracing example using the KD-tree
>
> Hi all,
>
> Here's a small thingy that (ab)uses the new intersection code to do ray
> tracing, for a single viewpoint (i.e. not interactive) with shadows.
> See the attached screenshots for normal OSG rendering versus ray-traced
> rendering. See the source for a few instructions on use.
>
> Bye,
> Paul
>
>
> *****************************************************************************************
> To view the terms under which this email is distributed, please go to
> http://www.hull.ac.uk/legal/email_disclaimer.html
>
> *****************************************************************************************
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
********************************************
Adrian Egli
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080716/6527034b/attachment-0003.htm>


More information about the osg-users mailing list