[osg-users] multi translucent geometry

Robert Osfield robert.osfield at gmail.com
Sun Jul 13 03:10:40 PDT 2008

HI "please could you sign with a name we can reply to"

OpenGL has support for different ways of handling objects of how
fragments are replaced by new fragments, osg::Depth wraps this up, I
recommend you read up about glDpeth that it relates to, and how the
graphics hardware maps all this.


2008/7/13 小 杨 <ygwbjut at yahoo.com.cn>:
> multi  translucent geometry   with equal depth but  alpha value is not
> equal.
> when i render these geometry ,i can not see all geometry! Why ?
> Can everyone give me some advice!
> Thanks!
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