[osg-users] multi translucent geometry
robert.osfield at gmail.com
Sun Jul 13 03:10:40 PDT 2008
HI "please could you sign with a name we can reply to"
OpenGL has support for different ways of handling objects of how
fragments are replaced by new fragments, osg::Depth wraps this up, I
recommend you read up about glDpeth that it relates to, and how the
graphics hardware maps all this.
2008/7/13 小 杨 <ygwbjut at yahoo.com.cn>:
> multi translucent geometry with equal depth but alpha value is not
> when i render these geometry ,i can not see all geometry! Why ?
> Can everyone give me some advice!
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