[osg-users] multi translucent geometry

Peter Wraae Marino osghelp at gmail.com
Sat Jul 12 23:10:10 PDT 2008

Hi ?? (can't see your name),

Are you sure zbuffer isn't falling for your 2nd geometry object? Also
having equal depths is probably not a good idea? You need to render your
objects from back to front order.

When you have transparent objects you should set the stateset

this will render the objects from back to front order...
but note they will not sort the polygons for the individual

2008/7/13 小 杨 <ygwbjut at yahoo.com.cn>:

> multi  translucent geometry   with equal depth but  alpha value is not
> equal.
> when i render these geometry ,i can not see all geometry! Why ?
> Can everyone give me some advice!
> Thanks!
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Peter Wraae Marino

www.osghelp.com - OpenSceneGraph support site
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