[osg-users] Drawing to Texture2D

Robert Osfield robert.osfield at gmail.com
Fri Jul 11 08:16:06 PDT 2008

Hi James,

Perhaps a Render To Texture Camera is what you are look for.  Have a
look at the osgprerender example.


On Fri, Jul 11, 2008 at 3:20 PM, James Dickson <james.dickson at gmail.com> wrote:
> Hi,
> I was wondering if it is possible to draw on a Texture2D instance. I know
> this isn't possible, but I am wondering if you can do the equivalent of:
> Texture2Dinstance->DrawCircle(x,y,r);
> Or would I have to find an API which can create images and saves to say
> JPEGs then load them as Texture2D instances?
> Thanks,
> James
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