[osg-users] RE : multitextureing coordinates

Peter Wraae Marino osghelp at gmail.com
Thu Jul 10 09:20:15 PDT 2008

Hi Jason,

Yes it does work.. just fine.


On Thu, Jul 10, 2008 at 6:05 PM, Jason Daly <jdaly at ist.ucf.edu> wrote:

> Peter Wraae Marino wrote:
>> Hi Franclin,
>>  Yea doing it using a shader is easier and more flexible, but is there a
>> reason why we don't get access to do multitexture coordinates?
>>  Jasons suggestion: osg::Geometry::setTexCoordArray() is not for
>> multitexture coordinates, so I can't really use that.
> I use it for multitexture coordinates all of the time.   Why would you
> think it doesn't work?
> --"J"
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Peter Wraae Marino

www.osghelp.com - OpenSceneGraph support site
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