[osg-users] The growing draw bar in the stats handler

Rick Pingry rick at fringe-online.com
Thu Jul 10 07:28:48 PDT 2008


I have dual NVIDIA GeForce 8400 GS cards in an SLI configuration.

James, Are you seeing the long orange bar in the stats window?

On Thu, Jul 10, 2008 at 10:23 AM, James Killian <James_Killian at hotmail.com>
wrote:

>
> I have ran Rick's app on my machine (using XP, dual monitors, and NVidia
> 6200) I did not see any of these problems.
>
> ----- Original Message -----
> From: "Wojciech Lewandowski" <lewandowski at ai.com.pl>
> To: "OpenSceneGraph Users" <osg-users at lists.openscenegraph.org>
> Sent: Thursday, July 10, 2008 5:00 AM
> Subject: Re: [osg-users] The growing draw bar in the stats handler
>
>
>  > Hi Rick and Robert,
> >
> > I mentioned this problem few months ago. Happened on Windows XP and
> Vista.
> > It seemed to dissapear with more recent NVidia drivers though (ver 169.xx
> > and larger).  I don't remember exactly but I think it was present only on
> > dual monitors. Do you by any chance have dual view config ?
> >
> > Cheers,
> > Wojtek Lewandowski
> >
> >
> > > The short bars are probably the initial state of the bars that haven't
> > > been initialized yet.
> > >
> > > As for your single really long bar, this suggests that the GPU is
> > > stalled doing something for a very long time...
> > >
> > > It could possibly be a bug in the stats collection.  The stats
> > > collection has been working fine for a year now, so I don't think
> > > there is a problem on the OSG side, but perhaps you've uncovered a bug
> > > in the driver.
> > >
> > > Robert.
> > >
> > > On Thu, Jul 10, 2008 at 3:14 AM,  <rpingry at gmail.com> wrote:
> > >> Something else I noticed that I thought was strange was that the
> orange
> > >> GPU
> > >> bar has 8 short blocks all drawn in the first frame.  I have included
> an
> > >> image to show.  What does this mean?  When I look at a smaller model,
> the
> > >> Orange block fills alll along the lower bar.
> > >>
> > >>
> > >>
> > >> On Wed, Jul 9, 2008 at 9:46 PM, <rpingry at gmail.com> wrote:
> > >>>
> > >>> Hello all,
> > >>>
> > >>> I recently added a stats handler to our game viewer.  Something I
> > >>> noticed
> > >>> is that if you have the stats window open, showing the bars, that the
> > >>> draw
> > >>> bar grows and grows.  The framerate starts dropping and gets slower.
> If
> > >>> I
> > >>> turn the bars off, the framerate returns to 60.  When I turn the bars
> > >>> back
> > >>> on, the draw bar is suddenly back where it was when I turned it off,
> and
> > >>> starts growing again.
> > >>>
> > >>> I noticed this does not happen if I have a fairly trivial model, and
> it
> > >>> does not happen in osgviewer at all (as far as I can tell), using the
> > >>> same
> > >>> model I had in my game viewer.  What could I be doing wrong?
> > >>>
> > >>> Thanks
> > >>> -- Rick
> > >>
> > >>
> > >> --
> > >>>> Rick
> > >> Check us out at http://fringe-online.com/
> > >> _______________________________________________
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> > >>
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> > >>
> > >>
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-- 
>> Rick
Check us out at http://fringe-online.com/
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