[osg-users] The growing draw bar in the stats handler
rpingry at gmail.com
rpingry at gmail.com
Thu Jul 10 06:44:03 PDT 2008
It seems that getting a driver update did the trick. I have a pretty new
setup, so I was surprised there would be new drivers out there, but indeed
there were.
Now I do not have the growing Draw callback, but everything still shows the
orange bar across the entire screen. I am getting 60 fps ok, so I don't get
the bar. I am sure it is probably still a driver issue somewhere. I still
also have these long orange bars and big spaces in my stats display I do not
understand, but atleast the performance does not degrade.
Thanks
-- Rick
On Thu, Jul 10, 2008 at 7:34 AM, Martin Naylor <martin.naylor at dsl.pipex.com>
wrote:
> Hello,
>
> Been a while since I have posted and am just trying to catch up and rebuild
> OSG so I could be way off ;-).
>
> Are you running any kind of power saving options, such as cool and quiet?
>
> I seem to remember this happened to me when you had power saving options
> enabled and the model displaying was using particles or something like that?
>
> Of course that's on Windows J
>
> Cheers
>
>
>
> Martin Naylor.
>
>
>
>
>
> *From:* osg-users-bounces at lists.openscenegraph.org [mailto:
> osg-users-bounces at lists.openscenegraph.org] *On Behalf Of *
> rpingry at gmail.com
> *Sent:* 10 July 2008 03:43
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] The growing draw bar in the stats handler
>
>
>
> Some more information:
>
>
>
> I have noticed that this strange behavior only seems to happen on certain
> models. In others, the orange bar fills all along the lower bar. I
> included a picture. Somthing I see there is that the other bars take up
> very little of the space. I am only getting 15 fps, but most of the bar is
> empty.
>
>
>
> -- Rick
>
> On Wed, Jul 9, 2008 at 10:14 PM, <rpingry at gmail.com> wrote:
>
> Something else I noticed that I thought was strange was that the orange GPU
> bar has 8 short blocks all drawn in the first frame. I have included an
> image to show. What does this mean? When I look at a smaller model, the
> Orange block fills alll along the lower bar.
>
>
>
>
>
>
>
> On Wed, Jul 9, 2008 at 9:46 PM, <rpingry at gmail.com> wrote:
>
> Hello all,
>
>
>
> I recently added a stats handler to our game viewer. Something I noticed
> is that if you have the stats window open, showing the bars, that the draw
> bar grows and grows. The framerate starts dropping and gets slower. If I
> turn the bars off, the framerate returns to 60. When I turn the bars back
> on, the draw bar is suddenly back where it was when I turned it off, and
> starts growing again.
>
>
>
> I noticed this does not happen if I have a fairly trivial model, and it
> does not happen in osgviewer at all (as far as I can tell), using the same
> model I had in my game viewer. What could I be doing wrong?
>
>
>
> Thanks
>
> -- Rick
>
>
>
> --
> >> Rick
> Check us out at http://fringe-online.com/
>
>
>
>
> --
> >> Rick
> Check us out at http://fringe-online.com/
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
--
>> Rick
Check us out at http://fringe-online.com/
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