[osg-users] getViewMatrixAsLookAt

Kim C Bale K.Bale at hull.ac.uk
Wed Jul 2 03:23:20 PDT 2008

Ha sorry my mistake.. I though dist was an output parameter.


Must think before I speak/post!




From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Kim C
Sent: 02 July 2008 11:16
To: OpenSceneGraph Users
Subject: [osg-users] getViewMatrixAsLookAt


Hi all,


Just a quick one for you.. when I use the following code:


osg::Vec3 eye, centre, up;

float dist = 0.f;


viewer.getCamera()->getViewMatrixAsLookAt( eye, centre, up, dist );


I seem to get the same value for both eye and centre. Is that supposed
to happen? If so how can I get the view vector from the camera?






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