[osg-users] PAT and getWorldMatrices difference
vincent.bourdier at gmail.com
Wed Jul 30 00:24:47 PDT 2008
Working on a way to find the good world matrix for a node, I've encountered
some problems :
My structure is this one :
If I get the PAT translation and rotation, I've a vector and a Quat, which
if I consider pat as a node and use _node->getWorldMatrices() and get
Rotation and Translation, the results are not the same...
What can do this ?
How to get real world coordinate form a node (Transform or not) ?
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