[osg-users] glPointSize no longer working for me?
Crezy Elmo
crezyelmo at hotmail.com
Wed Jul 23 12:11:56 PDT 2008
I used to be able to change the size of GL_POINTS in my application both from within a vertex shader and also using glPointSize(float f) in a Drawable. I recently upgraded to the latest OpenSceneGraph and now no matter what I do tthe point size always seems to default to 1.0.
Anyone have any idea what I could be missing or what might have changed?
Your suggestions highly appreciated!
-C.E.
_________________________________________________________________
Use video conversation to talk face-to-face with Windows Live Messenger.
http://www.windowslive.com/messenger/connect_your_way.html?ocid=TXT_TAGLM_WL_Refresh_messenger_video_072008
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080723/01824d57/attachment-0002.htm>
More information about the osg-users
mailing list