[osg-users] osgsimulation
Xinyu Zhang
xycindy at yahoo.com
Fri Jul 11 10:48:08 PDT 2008
when I run the osgsimulation with OSG_NOTIFY_LEVEL set to DEBUG_INFO, the program crashes and I get the following output.
Can anyone give me an idea on what causes this and how to fix it? Thanks.
GraphicsContext::setWindowingSystemInterface() 0x3d9790 Graph0x1029dac0
CullSettings::readEnvironmentalVariables()
Render::Render() 0x3dbbf0
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
_availableQueue.size()=2
CullSettings::readEnvironmentalVariables()
Render::Render() 0x1741208
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
_availableQueue.size()=2
CullSettings::readEnvironmentalVariables()
Render::Render() 0x1743178
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
_availableQueue.size()=2
itr='c:/OpenSceneGraph-Data'
FindFileInPath() : trying c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg ...
FindFileInPath() : USING c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg
itr='c:\OpenSceneGraph-2.2.0\bin'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='C:\WINDOWS\System'
FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='.'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='c:\OpenSceneGraph-2.2.0\bin'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
itr='c:\OpenSceneGraph-2.2.0\lib'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll ...
FindFileInPath() : USING c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_jpeg.dll
Opened DynamicLibrary osgPlugins-2.2.0/mingw_osgdb_jpeg.dll
FindFileInPath(c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg): returning c:\OpenSceneGraph-Data\Images\land_shallow_topo_2048.jpg
View::setSceneData() Reusing exisitng scene0x3db4f0
Found CoordianteSystemNode node
CoordinateSystem =
OverlayNode::init() - OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY
CullSettings::readEnvironmentalVariables()
Uniform Adding parent
Uniform Adding parent
itr='c:/OpenSceneGraph-Data'
FindFileInPath() : trying c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert ...
FindFileInPath() : USING c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert
Loading shader source file "c:\OpenSceneGraph-Data\shaders\overlay_perspective_rtt.vert"
itr='c:/OpenSceneGraph-Data'
FindFileInPath() : trying c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag ...
FindFileInPath() : USING c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag
Loading shader source file "c:\OpenSceneGraph-Data\shaders\overlay_perspective_main.frag"
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
itr='c:\OpenSceneGraph-2.2.0\bin'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='C:\WINDOWS\System'
FindFileInPath() : trying C:\WINDOWS\System\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='.'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='c:\OpenSceneGraph-2.2.0\bin'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\bin\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
itr='c:\OpenSceneGraph-2.2.0\lib'
FindFileInPath() : trying c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_osg.dll ...
FindFileInPath() : USING c:\OpenSceneGraph-2.2.0\lib\osgPlugins-2.2.0\mingw_osgdb_osg.dll
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
Opened DynamicLibrary osgPlugins-2.2.0/mingw_osgdb_osg.dll
itr='c:/OpenSceneGraph-Data'
FindFileInPath() : trying c:\OpenSceneGraph-Data\cessna.osg ...
FindFileInPath() : USING c:\OpenSceneGraph-Data\cessna.osg
NodeTrackerManipulator::setTrackNode(Node*0x17a4c08 ): Path set
setTrackNode()
Camera ''
CoordinateSystemNode ''
MatrixTransform ''
MatrixTransform ''
DriveManipulator::_height set to ==1.5
Setting Tracker manipulator _minimumDistance to 1
DriveManipulator::_height set to ==1.5
getCoordinateFrame(0 0 0)
csn->computeLocalCoordinateFrame(position)* osg::computeLocalToWorld(tmpPath){
0 1 0 0
0 0 1 0
1 0 0 0
6.37814e+006 0 0 1
}
Setting terrain manipulator _minimumDistance to 1
Viewer::realize() - No valid contexts found, setting up view across all screens.
GraphicsContext::getWindowingSystemInterface() 0x3d9790 0x1029dac0
GraphicsContext::registerGraphicsContext 0x17a6a40
GraphicsWindowWin32::setPixelFormat() - Display setting is not 32 bit colors, 16 bits per pixel on screen #0
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but without the WGL_SWAP_METHOD_ARB specification for screen #0
GraphicsContext::createNewContextID() creating contextID=0
GraphicsWindow has been created successfully.
Setting Tracker manipulator _minimumDistance to 1
DriveManipulator::_height set to ==1.5
Setting terrain manipulator _minimumDistance to 1
Viewer::startThreading() - starting threading
Viewer::startThreading() - contexts.size()=1
Making scene thread safe
Doing add
Doing add
Doing add
Doing add
gc->getGraphicsThread()->startThread() 0x17a5a58
Set up threading
View::init()
Doing run 0x17a5a58 isRunning()=1
cull()
cull() got SceneView 0x3dbdb8
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
OpenGL extensions supported by installed OpenGL drivers are:
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_ATI_draw_buffers
GL_ATI_element_array
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_map_object_buffer
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_ATI_vertex_array_object
GL_ATI_vertex_attrib_array_object
GL_ATI_vertex_streams
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_NV_blend_square
GL_NV_occlusion_query
GL_NV_texgen_reflection
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SGI_color_matrix
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_swap_control
OpenGL extension 'GL_EXT_texture_filter_anisotropic' is supported.
OpenGL extension 'GL_EXT_texture_compression_s3tc' is supported.
OpenGL extension 'GL_ARB_shadow' is supported.
OpenGL extension 'GL_ARB_shadow_ambient' is supported.
OpenGL extension 'GL_APPLE_client_storage' is not supported.
OpenGL extension 'GL_EXT_texture_integer' is not supported.
Disabling _isNonPowerOfTwoTextureMipMappedSupported for ATI hardware.
end cull() 0x3dbbf0
draw() 0x3dbbf0
draw() got SceneView 0x3dbdb8
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_EXT_secondary_color' is supported.
OpenGL extension 'GL_EXT_fog_coord' is supported.
OpenGL extension 'GL_ARB_multitexture' is supported.
OpenGL extension 'GL_NV_occlusion_query' is supported.
OpenGL extension 'GL_ARB_occlusion_query' is supported.
OpenGL extension 'GL_EXT_timer_query' is not supported.
OpenGL extension '' is not supported.
OpenGL extension 'GL_EXT_framebuffer_object' is supported.
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_ARB_fragment_program' is supported.
OpenGL extension 'GL_ARB_shader_objects' is supported.
OpenGL extension 'GL_ARB_vertex_shader' is supported.
OpenGL extension 'GL_ARB_fragment_shader' is supported.
OpenGL extension 'GL_ARB_shading_language_100' is supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1
OpenGL extension 'GL_ARB_pixel_buffer_object' is not supported.
Setting up osg::Camera::FRAME_BUFFER_OBJECT
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