[osg-users] Bump mapping question

Judie judie.m.stanley at gmail.com
Wed Jul 2 10:37:23 PDT 2008


I am trying to add bump mapping and I am wondering what the bump map
format should be (i.e. bmp with 8 bits). Are there any examples? I am
using osgFX::BumpMapping. I want to know what the format for the map
in this call should be:
bump->setOverrideNormalMapTexture( bumpTex );



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