[osg-users] getViewMatrixAsLookAt

Kim C Bale K.Bale at hull.ac.uk
Wed Jul 2 03:16:08 PDT 2008

Hi all,


Just a quick one for you.. when I use the following code:


osg::Vec3 eye, centre, up;

float dist = 0.f;


viewer.getCamera()->getViewMatrixAsLookAt( eye, centre, up, dist );


I seem to get the same value for both eye and centre. Is that supposed
to happen? If so how can I get the view vector from the camera?






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