[osg-users] Frame rate hit using OSG 2
Donn.Mielcarek at wylelabs.com
Fri Sep 7 06:29:32 PDT 2007
Tried it both ways. I've found running in
debug mode on Linux hardly affects the
frame rate at all - on Windows it
takes a big hit.
From: osg-users-bounces at lists.openscenegraph.org on behalf of Robert Osfield
Sent: Fri 9/7/2007 9:02 AM
To: Public OpenSceneGraph Users discussion list.
Subject: Re: [osg-users] Frame rate hit using OSG 2
Could it be that you've haven't built the OSG as release build? If
you run cmake . stright it'll won't by default select the release
build. If you run the ./configure script it will select the release
build as it does:
cmake . -DCMAKE_BUILD_TYPE=Release
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