[osg-users] CMake build target INSTALL
l.calori at cineca.it
Fri Sep 7 02:25:05 PDT 2007
Hartmut Seichter wrote:
>Ok, the problem seems that Cmake detects a Coin3D 2.4.5 installation
>only halfway correctly. It is missing the libs and thus I suppose the
>values from the cache don't make it into the target for the .iv plugin
>(include directory etc pp). When running the INSTALL target the cmake
>script craps out because it can't find osgdb_iv.dll and skips everything
The INSTALL target run a script that try to copy all the built files
into the install places.
If some build target fails, the script does not find a file and so crash.
Non know if is possible to configure in a way it continue even if some
file is missing.
You can try to use the advanced option OSG_MSVC_VERSIONED_DLL to build a
build time directory structure that mimic
what install target do but at build time
>Sorry for the noise, I hope that sheds some more light on the problem below.
>Hartmut Seichter wrote:
>>two things as of SVN rev 7366 using the INSTALL target in combination
>>with Visual Studio 2003:
>>- osgdb_freetype is not being copied (anyway the plugins folder is not
>>as crowded, I have a hunch that more is missing)
>>- applications like osgversion etc are not copied
>>I did clean cache etc with cmake (using version 2.4.7)
>>osg-users mailing list
>>osg-users at lists.openscenegraph.org
>osg-users mailing list
>osg-users at lists.openscenegraph.org
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