[osg-users] osgGauge: Online
r.erik.johnson at gmail.com
Sat Sep 29 09:15:29 PDT 2007
Please do send me any errors. I only compiled on Windows so I can
imagine I missed something.
On 9/29/07, Rahul Jain <rahulj at darshan3d.com> wrote:
> Hi Erik,
> Good to see osgGauge , but there a lot of compilation errors with the
> svn as well as released code on my linux machine. I can send you the
> error list in case you want them.
> best regards
> On Fri, 2007-09-28 at 13:15 -0700, Erik Johnson wrote:
> > The Delta3D team at the MOVES Institute announces the availability of
> > osgGauge, a 2D gauge and instrument panel rendering library for use
> > with Open Scene Graph.
> > The osgGauge nodekit allows users to easily render 2D gauges in their
> > simulation or game application. The gauges can be created via code or
> > an optional .xml file format and can respond to property values
> > supplied to the system such as airspeed or altitude.
> > osgGauge is open source, cross platform, and freely available for
> > downloading. It uses CMake to generate the project files in a very
> > similar fashion to OSG.
> > The osgGauge project is currently housed under Delta3D-Extras project,
> > the companion project to Delta3D. This is the first public release of
> > the code and is considered usable, but probably shouldn't be used in
> > any mission critical application.
> > Any feedback, new features, or bug fixes are greatly appreciated.
> > osgGauge : http://delta3d-extras.wiki.sourceforge.net/osgGauge
> > Delta3D Team :
> > Delta3D : http://www.delta3d.org
> > ###
> > _______________________________________________
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> > osg-users at lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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