[osg-users] osgGauge: Online

Rahul Jain rahulj at darshan3d.com
Sat Sep 29 08:23:57 PDT 2007


Hi Erik,
Good to see osgGauge , but there a lot of compilation errors with the
svn as well as released code on my linux machine. I can send you the 
error list in case you want them.
best regards
RJ


On Fri, 2007-09-28 at 13:15 -0700, Erik Johnson wrote:
> The Delta3D team at the MOVES Institute announces the availability of
> osgGauge, a 2D gauge and instrument panel rendering library for use
> with Open Scene Graph.
> 
> The osgGauge nodekit allows users to easily render 2D gauges in their
> simulation or game application.  The gauges can be created via code or
> an optional .xml file format and can respond to property values
> supplied to the system such as airspeed or altitude. 
> 
> osgGauge is open source, cross platform, and freely available for
> downloading.  It uses CMake to generate the project files in a very
> similar fashion to OSG.
> 
> The osgGauge project is currently housed under Delta3D-Extras project,
> the companion project to Delta3D.  This is the first public release of
> the code and is considered usable, but probably shouldn't be used in
> any mission critical application. 
> 
> Any feedback, new features, or bug fixes are greatly appreciated.
> 
> osgGauge : http://delta3d-extras.wiki.sourceforge.net/osgGauge
> Delta3D Team :
> http://www.openscenegraph.org/projects/osg/wiki/Comminity/UsersGroups/Delta3D
> Delta3D : http://www.delta3d.org
> 
> ###
> 
> 
> 
> 
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> osg-users at lists.openscenegraph.org
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