[osg-users] back from a break, rookie mistake I am sure.
wilcox.sherman at gmail.com
Sat Sep 29 05:15:42 PDT 2007
Yes, double check which runtime you're using.
"Project" => "Properties" => "C/C++" => "Code Generation" : Runtime Library
In most cases this should be Multi-threaded DLL (/MD) or
Multi-threaded Debug DLL (/MDd)
On 9/29/07, Robert Osfield <robert.osfield at gmail.com> wrote:
> Hi Philip,
> The looks like a build/linking error or some sort. I'm no windows
> users so can't pinpoint directly, but build options are the place to
> look, or just double checking you aren't linking to plugins are
> runtime that were built with a different version of the OSG.
> This problem isn't related to your code, or the OSG code so don't both
> trying to debug it... just fix the above problems.
> On 9/29/07, Philip Hahn <everphilski at gmail.com> wrote:
> > Good Evening-
> > My OSG is a little rusty as I haven't touched it in half a year now, but I'm
> > trying to put together a very simple visualization of a simulation. The code
> > simply loads a few models, an input file, and moves the models through the
> > commands in the input file. If I try the following single line of code:
> > osg::Node* node = osgDB::readNodeFile("cow.osg");
> > I get a
> > "Unhandled exception at ... in sim.exe: Microsoft C++ exception:
> > std::bad_alloc at memory location ..."
> > This occurs in inline osg::Node* readNodeFile(), line 107 of read file.
> > cow.osg is in my OSG_FILE_PATH. So besides having the OSG_FILE_PATH correct
> > is there anything else I am forgetting? The demos seem to work fine.
> > (Windows XP x64, MSVC v9)
> > Thanks,
> > Philip Hahn
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