[osg-users] Transparency problem

Paul Melis paul at science.uva.nl
Fri Sep 28 00:30:55 PDT 2007


Christophe Medard wrote:

> I think I have the very same problem with three textures.
>
> No assignation to a particular rendering bin seems to correct the 
> problem.
> (However, it would automatically be done since that database is a 
> 3dsMax OSGExp export, who handle transparency issues properly in the 
> exported scene graph : in the .osg file my geode containg transparent 
> faces are associated to the TRANSPARENT_BIN...)

Are you sure that the ground geometry isn't also in the transparent bin? 
I seem to recall this kind of behaviour in the max exporter, where it 
would put everything exported in the transparent bin as soon as there is 
transparency in the scene.

Paul



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