[osg-users] Transparency problem
paul at science.uva.nl
Fri Sep 28 00:30:55 PDT 2007
Christophe Medard wrote:
> I think I have the very same problem with three textures.
> No assignation to a particular rendering bin seems to correct the
> (However, it would automatically be done since that database is a
> 3dsMax OSGExp export, who handle transparency issues properly in the
> exported scene graph : in the .osg file my geode containg transparent
> faces are associated to the TRANSPARENT_BIN...)
Are you sure that the ground geometry isn't also in the transparent bin?
I seem to recall this kind of behaviour in the max exporter, where it
would put everything exported in the transparent bin as soon as there is
transparency in the scene.
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