[osg-users] Transparency problem

Paul Melis paul at science.uva.nl
Fri Sep 28 00:30:55 PDT 2007

Christophe Medard wrote:

> I think I have the very same problem with three textures.
> No assignation to a particular rendering bin seems to correct the 
> problem.
> (However, it would automatically be done since that database is a 
> 3dsMax OSGExp export, who handle transparency issues properly in the 
> exported scene graph : in the .osg file my geode containg transparent 
> faces are associated to the TRANSPARENT_BIN...)

Are you sure that the ground geometry isn't also in the transparent bin? 
I seem to recall this kind of behaviour in the max exporter, where it 
would put everything exported in the transparent bin as soon as there is 
transparency in the scene.


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