[osg-users] Suitable for Pointcloud/LIDAR data
robert.osfield at gmail.com
Thu Sep 27 09:04:57 PDT 2007
The OSG can certainly be used for point data, 100M points will
starting hitting memory size and bandwidth issues down on the graphics
card. The OSG does support paging and VBO's which can certainly help,
the scene graphs will still have to be very carefully management to
get good throughout - you will still have to understand how the
graphics cards/OpenGL works to make the best use of it - there isn't
anything magical the OSG can do, it can just help.
On 9/27/07, mgb at mgbeckett.com <mgb at mgbeckett.com> wrote:
> I need to develop an application to handle a 3D point-cloud of a few 100M points.
> It will have to handle displaying points, meshes and surfaces quickly.
> Currently my app uses raw opengl but I need a more efficent solution for large data sets.
> Is openscenegraph suitable for this?
> I am conceend that the file format isn't very compact - do I have to use this format or can I simply load my data and create a model 'on the fly'?
> How does it manage data sets too large to fit in memory?
> Will osg manage selecting points/regions efficently with such large data sets?
> Any pointers to the suitability greatly apprreciated
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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