[osg-users] Error with current osgDotNet wrapper generators
jasonbeverage at gmail.com
Thu Sep 20 08:21:51 PDT 2007
I'll try to take a look at it this evening if I get a chance. The only
issue I had with building the wrappers after I copied the dlls to the bin
folder was the fact that it didn't like the allocatemipmap was pure virtual
b/c osgDotNet was trying to create an instance of the Texture class and it
On 9/20/07, Mike Wittman <mwittman at seismicmicro.com> wrote:
> On 9/20/07, Robert Osfield <robert.osfield at gmail.com> wrote:
> > On 9/20/07, Jason Beverage <jasonbeverage at gmail.com> wrote:
> > > The error was because OSG is apparently installing the
> > > files in the osgplugins directory instead of in the bin directory
> > > normal. Copying them to bin generates the wrappers. Haven't tried
> > building
> > > them yet though.
> > I think this might be already fixed...
> There's logic in the generator to handle the bin vs. plugins directory
> change, and it's been working fine for me with 2.1.9. It's gated in the
> preprocessor based on OSG version, so it could be that you're picking up
> old OSG headers when building the generator. The logic in question is
> in AugmentedTypesFactory::loadIntrospectionLibraries; I'd try dumping
> preprocessed source and/or stepping through in the debugger to see
> what's happening.
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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