[osg-users] release and flush GL Objects?
robert.osfield at gmail.com
Wed Sep 19 01:41:54 PDT 2007
On 9/19/07, Schmidt, Richard, SDGE1 <Richard.Schmidt at eads.com> wrote:
> Another problem is, that nodes which are currently not connected to the
> sceneview/camera won't release their GL objects.
Well there isn't much the core OSG can do about this. If you go
detect objects from the Viewer and it non longer knows anything about
it then its doesn't have any chance to clean things up for you.
You'll need to manually handle this yourself.
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