[osg-users] Large dynamic high-res terrain overlays?
jpdelport at csir.co.za
Tue Sep 18 05:35:56 PDT 2007
glad I asked :)
Robert Osfield wrote:
> On 9/18/07, J.P. Delport <jpdelport at csir.co.za> wrote:
>> no, I have not looked at the new modes. The app was ported from OSG pre
>> 1.0, so it just uses the default in the newest OSG.
>> Is there an overview of the new modes or should I use the source?
> Read the header file for OverlayNode, it should be just a single line
> code change to your app.
> Also see the osgsimulation example.
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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