[osg-users] Large dynamic high-res terrain overlays?

J.P. Delport jpdelport at csir.co.za
Tue Sep 18 05:35:56 PDT 2007


glad I asked :)


Robert Osfield wrote:
> On 9/18/07, J.P. Delport <jpdelport at csir.co.za> wrote:
>> Hi,
>> no, I have not looked at the new modes. The app was ported from OSG pre
>> 1.0, so it just uses the default in the newest OSG.
>> Is there an overview of the new modes or should I use the source?
> Read the header file for OverlayNode, it should be just a single line
> code change to your app.
> Also see the osgsimulation example.
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. 
The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html.

This message has been scanned for viruses and dangerous content by MailScanner, 
and is believed to be clean.  MailScanner thanks Transtec Computers for their support.

More information about the osg-users mailing list