[osg-users] Sharing statesets across files
mynamezach at gmail.com
Sun Sep 16 13:18:15 PDT 2007
Looks like you may also want to call this:
HARE_TEXTURES | SHARE_STATESETS);
since SHARE_TEXTURES is the default.
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Matt
Sent: Sunday, September 16, 2007 4:25 AM
To: osg-users at lists.openscenegraph.org
Subject: [osg-users] Sharing statesets across files
Is there a way of including a proxy stateset node or referencing a stateset
stored in another file? I am trying to split up a single model into smaller
pagable chunks. However, my original model makes significant use of shared
statesets to maximise reuse of textures. When I break up my model each leaf
node includes its own copy of the shared stateset. The total disk space used
by the resulting fragments is a factor of ten larger than the original file.
This in itself is not a problem but the resulting texture memory usage is
also a factor of ten larger as a result of the lack of reuse.
Thanks in advance,
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