[osg-users] Instrument Panel rendering - interest? ideas?
robert.osfield at gmail.com
Fri Sep 14 08:01:19 PDT 2007
There are certainly a number of projects which would benefit from
NodeKit that provides an rendered instrument panel. I'm not sure if
its generally useful enough to make it into the core OSG, but it could
certainly become part of the family and perhaps hosted on the osgforge
alongside VirtualPlanetBuilder, osgLua etc.
On 9/14/07, Sullivan, Joseph (CDR) <jasullivan at nps.edu> wrote:
> Over the last couple years we've worked on a few OSG/Delta3D projects that
> have included a rendered instrument panel. We have a pretty decent solution
> that currently hangs out as a Delta3D utility (dtUtil). Since it's mostly
> OSG code we're wondering if it wouldn't make more sense to make this an osg
> So the questions are:
> Would this sort of application be useful for others?
> Is there enough interest and ability to support as part of OSG?
> What would be the right way to go - build as a plugin?
> Joe S.
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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