[osg-users] OpenSceneGraph-2.1.10 dev version released

Andy Skinner Andy.Skinner at mathworks.com
Thu Sep 13 05:21:58 PDT 2007

I'd like to know that the windows library names are settled, so I'm
going to go look at renaming the OpenThreads issue we talked about.  I
don't know where this is, so if anybody has a hint, I'd appreciate it.
Otherwise, I'm sure I'll find it there somewhere.


-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert
Sent: Thursday, September 13, 2007 7:04 AM
To: OpenSceneGraph Users
Subject: [osg-users] OpenSceneGraph-2.1.10 dev version released

Hi All,

This weeks dev release is rather later than usual thanks to getting
all the build issues worked through, thanks for all the test and
fixes, it does feel like we're slowly making progress towards 2.2.

Info of DeveloperReleases:


>From this page:

    * OpenSceneGraph-2.1.10, released on 13th September 2007. Several
key changes/additions this week: The improved build configuration
under Visual Studio is now set as default and new Texture2DArray and
integer texture support has be introduced. Also a number of bug and
build fixes bringing us ever closer a stable state for 2.2.

    source package : OpenSceneGraph-2.1.10.zip
    svn tag: svn co

Please test and provide feedback, both positive and negative, thanks,
in particular ask the question how close is the dev release to 2.2,
what bits need to be addressed?
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