[osg-users] Frame rate hit using OSG 2

Mielcarek, Donn Donn.Mielcarek at wylelabs.com
Fri Sep 7 05:55:57 PDT 2007


I've finally upgraded our application from
OSG 1.2 to the newest Dev version.

The only changes I've made is the ones
required to change from the Producer based
window manager to osg::Viewer.

Well I've taken quite a hit on frame rate.
I've enclosed a couple of pictures of the
same scene using both versions.  The old
version had a frame rate of 31.67,  the
new one 23.29.  The biggest hit is in
the Cull process.

What I'm wondering is if other people have
experienced this or is it something unique
to my application?  Is there something I
have to do that I didn't have to do before?


Donn M

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20070907/596b2e02/attachment-0005.htm>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: version12.jpg
Type: image/jpeg
Size: 47651 bytes
Desc: version12.jpg
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20070907/596b2e02/attachment-0010.jpg>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: version21.jpg
Type: image/jpeg
Size: 42810 bytes
Desc: version21.jpg
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20070907/596b2e02/attachment-0011.jpg>


More information about the osg-users mailing list