[osg-users] put a uniform array in my GLSL shader ?

Mael Blanchard maelblanc at gmail.com
Tue Sep 11 05:09:02 PDT 2007

Hi all,
I would like to put in my GLSL shader a uniform array variable,
I know how to put a simple float or int value with osg::Uniform, but for an
array I don't know
Is anyone can help me?


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