[osg-users] PagedLOD preprocessing
peciva at fit.vutbr.cz
Mon Sep 10 01:59:26 PDT 2007
Is there a chance to preprocess scene by OSG to use PagedLOD?
The scene contains 3GB of textures (or any higher number).
My idea was to make PagedLOD scene that would load high-resolution
textures only for the most close scene parts to the camera.
The problem is clear: OSG would probably freeze the computer during
preprocessing when loading all the textures. In Inventor, it seemd
simple: just to override the texture type and make the implementation
not to load texture data. Any chance for solution in OSG?
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