[osg-users] Texture borders - fix

zeilstra at gdls.com zeilstra at gdls.com
Tue Sep 4 13:33:49 PDT 2007

I made some changes to Texture1D::applyTexImage1D, cribbing shamelessly
from Texture::applyTexImage1D_load.  I also needed to change my
minification filter to a non-mipmap filter, as suggested.  Border pixels
and GL_CLAMP_TO_BORDER are now working correctly.  Attached is the changed

- Ian Zeilstra

(See attached file: Texture1D_borders.cpp)

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