[osg-users] Questions about vertex and index arrays for geometry

Andreas Goebel a-goebel at gmx.de
Sat Oct 27 04:39:03 PDT 2007

Stephan Huber schrieb:
> Hi,
> Andreas Goebel schrieb:
>> There is still a problem: How do I tell osg::Geometry that one of the
>> arrays size has chaged? It does work, of course, if I do a
>> setVertexArray
>> again, but if I want it to stay the same vertexArray, is there a way to 
>> tell the geometry that its size has changed?
>> In other words: I would need a function like "setVertexArraySizeDirty" .
> I update the count of the corresponding primitiveSet:
> osg::DrawArrays* da = 
> dynamic_cast<osg::DrawArrays*>(geo->getPrimitiveSet(0));
> if (da) da->setCount(vertices->size());
> or something similar...
Thank you,

unfortunately it doesn´t work. I get a crash so deep that I can´t even 
debug it.

Well, so I check myself if the size has changed and if so, I do a 
setVertexArray again.


> HTH,
> Stephan
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