[osg-users] Threading with OSG

Antoine Hue tonio_73 at tiscali.fr
Thu Oct 25 11:11:01 PDT 2007

Daniel Moos wrote:
> Hi everybody
> I have a complex model. From this model i calculate the silhouette edges. This 
> calculation need some seconds.
> If i calculate this the view isn't updated.
> How can i create a thread for this calculation? Or how can I show a message on 
> a osgText::Text before calculating the edges?

About the text update, it is more about thread synchronization than OSG.
The basic to update a text in OSG is to keep a pointer (better, a smart 
pointer) to the osgText::Text object. Update is performed calling 
setText(std::string ) on this object.

This update cannot happen in the worker thread since it may happen while 
the viewer is culling or drawing.
I suggest to add a text update check during the update phase of the 
viewer (main loop), if text's std::string has been updated, modify 
osgText::Text object otherwise, skip. Mutex is needed to protect the 
std::string and status flag (better a flag than a string comparison) 
shared by both threads.


More information about the osg-users mailing list