[osg-users] Level of Detail

Alberto Luaces aluaces at udc.es
Mon Oct 15 00:35:24 PDT 2007

El Monday 15 October 2007 09:00:13 Daniel Moos escribió:
> Hello Everybody.
> This User-Group is great... Thanks to all!
> I have a question about LOD (Level of Detail). I have a complex model to
> load. The performance isn't good enough with such a complex model.
> I want an LOD-Node in my program to display this complex model. Give it a
> way to simplify a model in OpenSceneGraph? It will be nice to generate a
> simpler model from a given model.
> Can OpenSceneGraph generate such a simpler model?
> Thanks to all!
> Daniel


you can look at the osgUtil::Simplifier class,


and its example, osgsimplifier. It, however, seems to loose texture 
coordinates when simplifying the model.


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