[osg-users] Texture Memory supposed leak

David Callu ledocc at gmail.com
Fri Oct 12 09:58:24 PDT 2007


2007/10/12, Argentieri, John-P63223 <John.Argentieri at gdc4s.com>:
>
>  To clarify,
> I create OpenGL contexts, not osg::GraphicsContexts, and use a sceneview
> per window. If switching to osg::GraphicsContext would fix my texture memory
> issues, I would do it. If that is the case, is there a good example of using
> a osgUtil::SceneView with a osg::GraphicsContext that someone can refer me
> to?
>
> John
>
>  ------------------------------
> *From:* osg-users-bounces at lists.openscenegraph.org [mailto:
> osg-users-bounces at lists.openscenegraph.org] *On Behalf Of *Argentieri,
> John-P63223
> *Sent:* Friday, October 12, 2007 10:21 AM
> *To:* osg-users at lists.openscenegraph.org
> *Subject:* [osg-users] Texture Memory supposed leak
>
>  Hello,
>
> I read a message concerning texture memory cleanup. Robert asked the user
> if he was opening and closing contexts. I am also having texture memory
> issues, and I AM opening and closing contexts. How are these two things
> related?
>
> Thanks for your help.
>
> Sincerely,
> John
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20071012/ef4f9383/attachment-0003.htm>


More information about the osg-users mailing list