[osg-users] rendering edges of an object
andersb at cs.umu.se
Fri Oct 12 04:16:59 PDT 2007
There are classes and methods for extracting silhouette from any given osg
geometry included in the osgShadow library.
Try to have a look there.
Shi Yazhengs code is rather old and will probably give you compilation
There are classes for extracting silhouette in that code too though.
On 10/12/07, John Donovan <john.donovan at embryonicstudios.com> wrote:
> > Hi!
> > I'd like to know whether "hidden line removed" (silhouette edges)
> > rendering can be achieved with OccluderGeometry class ?
> > In addition, i have found Shi Yazheng's article
> > (http://www.cs.umu.se/education/examina/Rapporter/ShiYazheng.pdf)
> > implementing SEDGeode, which seems a good solution for us. So i'm asking
> > you which approach you suggest us to take and if there is some better
> > support in further releases to be expected.
> > best regards, andrej
> I'm afraid I can't help you there. I don't know enough about your
> and I'm not able to offer any more suggestions. If you're unsure as to
> method to use, then I'd suggest trying different methods and decide which
> like best.
> Robert would be the man to ask about future support for any particular
> This email has been scanned by the MessageLabs Email Security System.
> For more information please visit http://www.messagelabs.com/email
> osg-users mailing list
> osg-users at lists.openscenegraph.org
Anders Backman Email: andersb at cs.umu.se
HPC2N/VRlab Phone: +46 (0)90-786 9936
Umea university Cellular: +46 (0)70-392 64 67
S-901 87 UMEA SWEDEN Fax: +46 90-786 6126
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the osg-users