[osg-users] Last call for feedback before 2.2

Adrian Egli 3dhelp at gmail.com
Thu Oct 4 12:01:27 PDT 2007

Hi Andy,

if i get a step by step user guide for mac os/x with xcode 2.4.1 i can
progress such a tessellator.i file :-)


2007/10/4, Andy Skinner <Andy.Skinner at mathworks.com>:
> I don't know why our setup is different, although we've learned how many
> of our platforms have differences over the last few months.  :)
> I'd love to see the preprocessed code for Tessellator.cpp on the
> different systems that had different effects, and be able to compare
> them.  If anyone who has been involved with this wouldn't mind
> contributing and knows how to make Tessellator.i on their system, I'd
> love to see them, along with details of how you're set up.  You could
> mail them to me directly.  But that's stricly if you're interested in
> finding the root, because we all seem to have something that works for
> now.
> Thanks,
> andy
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org
> [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert
> Osfield
> Sent: Thursday, October 04, 2007 9:17 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Last call for feedback before 2.2
> Hi Andy,
> On 10/4/07, Andy Skinner <Andy.Skinner at mathworks.com> wrote:
> > OK, my OSG CMake makefile build failed in Tessellator.cpp.  But when I
> > set the variable you added to OFF, it got past that file.  It is still
> > building, and I need to run this past all my platforms, but this seems
> > OK.
> What I don't understand yet is why your setup is the only Mac one that
> has reported a problem with the orignal GLU setup.  Have you installed
> a custom version of OpenGL?  Are you using different build options?
> Either way the new CMake option allows you to tweak things on any
> platform to what works for you.
> > The issue is broader than tesselating, because it is specifying types
> > for callbacks, and the tesselator callback is just one.  If we ever
> add
> > others, we'll need the same issue.
> Potentially this could be an issue, but so far throughout the life of
> the OSG project (now 8 years old) the only callback issue like this
> has been the Mac tessellator callback issue.
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
> g
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Adrian Egli
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20071004/7c890fba/attachment-0003.htm>

More information about the osg-users mailing list