[osg-users] Please test SVN version of OpenSceneGraph

Brian Keener brianklistacct at alltel.net
Wed Oct 3 15:50:44 PDT 2007

Robert Osfield wrote:
> Hi Brian,
> O.K. I'm confused now.  Your previous email it sounds like you needed to add:
>    -DWIN32 -DNOMINMAX -mnop-fun-dllimport -DOSG_LIBRARY

This was actually the second email I sent.
> To get things compile, but your next below sounds like you made no changes.
> On 10/3/07, Brian Keener <brianklistacct at alltel.net> wrote:
> > Robert Osfield wrote:
> > > Have you updated to a different version of Cygwin since you last
> > built?
> >
> > Nope,
> >
> > Only difference is I used a straight ccmake and did not make the
> > CMAKE_CXX_FLAG changes I had previously made and I haven't had to make

This was the first email I sent which got blocked and then I inadvertently sent 
again not realizing how confusing it would be.  
 The above ">    -DWIN32 -DNOMINMAX -mnop-fun-dllimport -DOSG_LIBRARY"  is my 
most recent attempt at building which did build and hangs when run.
> Does the SVN version of the OSG compile out of the box without any
> changes?  Or do you have to make the above addition, if so where to?

 It does not - it dies on the socket error and I add the flags:
 -DWIN32 -DNOMINMAX -mnop-fun-dllimport -DOSG_LIBRARY
 in ccmake to the CMAKE_CXX_FLAGS line at which point it compiles 100%.
 You posted in your other response that others had built in Cygwin without 
making any changes (out of the box).  I had not seen those responses - perhaps 
it is just my setup if you have other cygwin folk getting it right.

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