[osg-users] translate transformation on projection matrices

santosh santosh at darshan3d.com
Tue Oct 30 13:42:20 PDT 2007


Hi Guys

I am not getting the concept of translate transformation on projection 
matrix. When we add the slave camera in viewer  we have to give 
projection offset. In osgcamera example the projection offset is given 
translate transformation matrix. what it exactly does.
is it translating camera position or rotating the camera?

Thanks
Santosh



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