[osg-users] Questions about Geometry implementation details
christian.muschick at gmail.com
Thu Oct 18 08:21:28 PDT 2007
My last request concerning this question didn't get any reply, so let me
try this reformulated version:
In Geometry.cpp, there are several lines of code that don't make sense
to me. More precisely, the conditions in a few if-statements seem to be
As an example, in Geometry::getOrCreateVertexBuffer, it says
osg::VertexBufferObject* vbo = 0;
for(vitr = arrayList.begin();
vitr != arrayList.end() && !vbo;
osg::Array* array = *vitr;
if (!array->getVertexBufferObject()) vbo =
array->getVertexBufferObject(); ///< This will only set vbo to NULL!?
if (!vbo) vbo = new osg::VertexBufferObject;
In the loop, vbo will never get a value different from the null-pointer.
Is this on purpose? Did I miss something entirely?
Variations of this issue can be seen at lines 1123, 1170 and 1178.
Please have a look at this and correct me if I'm wrong.
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